Disrupting the Traditional: The Unreal Evolution of Real-Time Animation | Unreal Fest Stockholm 2025
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This talk recorded at Unreal Fest Stockholm is specifically designed for keyframe animators and motion editors.
Are you eager to learn how you can lean on Unreal Engine to transform the way you work? Watch Dimension Studio reveal how to take a filmmaker-first approach to producing animated films.
Presented by Raoul Cacciamani, the session details Dimension’s unique approach to animating in Unreal Engine and how it removes the barriers seen in more traditional linear animation processes.
Through practical examples, Raoul explores how the studio’s real-time workflows hugely reduce long review processes and enable filmmakers to ‘fail faster’ by empowering them to experiment much more than in a traditional animation workflow.
You’ll find out how Dimension is using its real-time animation workflow on several projects, most notably on the development of its latest original IP animated feature ‘Gone, Bananas’.
Learn more about Unreal Engine here: unrealengine.com
#Animation, #KeyframeAnimator, #MotionEditor, #DimensionStudio, #GoneBananas, #UnrealEngine, #UE5, #UnrealFestStockholm
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