Breaking Down Walls: Merging Traditional Art Departments with Virtual Production | Unreal Fest 2024
Imagine an Art Department on a film or TV series where walls crumble, not literally, of course, but conceptually. Where the tools you rely on (SketchUp Pro, Rhino) seamlessly integrate with the power of Unreal Engine (UE) and Twinmotion. This isn't just about virtual production; it's about a complete revolution.
My vision is a unified Art Department. A place where assets flow effortlessly from concept art and pre-vis to final construction drawings and VFX. A dynamic workflow that bounces between UE/Twinmotion/Twinmotion Cloud and ultimately back to SketchUp using Datasmith for live updates. This approach eliminates the traditional bottlenecks, fostering a truly collaborative environment.
But how do you, the designer already wielding SketchUp like a pro, bridge the gap to UE? Fear not! This session is designed to empower you. We'll show you how your existing design skills are the secret weapon you already possess. Your knowledge of these programs is the perfect launchpad for mastering UE, boosting your confidence and leaving intimidation in the dust.
Witness the magic of a unified workflow. We'll delve into the seamless integration of UE with your favourite tools. Imagine a streamlined flow where these programs work side-by-side, allowing you to leverage each of their strengths for maximum efficiency.
And to make UE even more approachable, we'll explore the power of Twinmotion. This user-friendly tool is your friendly bridge, unleashing your full creative potential within the UE ecosystem.
Are you curious to see it in action? I’ll showcase my work as an Art Director, taking you on a journey from concept to completion on projects like True Detective: Night Country (HBO), Castaways (Paramount+), and Argylle (Apple TV+). Witness firsthand how this approach delivers stunning results and elevates the Art Department experience to a new level. This is your chance to unlock the full potential of Unreal Engine and transform your design workflow.
My vision is a unified Art Department. A place where assets flow effortlessly from concept art and pre-vis to final construction drawings and VFX. A dynamic workflow that bounces between UE/Twinmotion/Twinmotion Cloud and ultimately back to SketchUp using Datasmith for live updates. This approach eliminates the traditional bottlenecks, fostering a truly collaborative environment.
But how do you, the designer already wielding SketchUp like a pro, bridge the gap to UE? Fear not! This session is designed to empower you. We'll show you how your existing design skills are the secret weapon you already possess. Your knowledge of these programs is the perfect launchpad for mastering UE, boosting your confidence and leaving intimidation in the dust.
Witness the magic of a unified workflow. We'll delve into the seamless integration of UE with your favourite tools. Imagine a streamlined flow where these programs work side-by-side, allowing you to leverage each of their strengths for maximum efficiency.
And to make UE even more approachable, we'll explore the power of Twinmotion. This user-friendly tool is your friendly bridge, unleashing your full creative potential within the UE ecosystem.
Are you curious to see it in action? I’ll showcase my work as an Art Director, taking you on a journey from concept to completion on projects like True Detective: Night Country (HBO), Castaways (Paramount+), and Argylle (Apple TV+). Witness firsthand how this approach delivers stunning results and elevates the Art Department experience to a new level. This is your chance to unlock the full potential of Unreal Engine and transform your design workflow.
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