How Black Ops Uses Horror to Make the Best Call of Duty Campaigns
When it comes to the Call of Duty franchise, it's easy to typecast every game as the same, big blockbuster Hollywood action movie where you single-handedly save the world from this year's nuclear threat. Year after year, this clearly works for one of the best-selling franchises of all time, but the Black Ops series tends to do something different from the left-trigger, right-trigger shooting galleries the franchise is known for. From the Manchurian Candidate-inspired story of the original Black Ops—complete with numbers stations, zombies, and even a hint at who may have actually assassinated JFK—to the use of Project MK Ultra, a real-life CIA mind control project from the 1960s in Black Ops Cold War, and recently Black Ops 6’s drug-induced survival horror-like emergence mission, complete with mannequin jumpscares and zombie hordes, Call of Duty: Black Ops utilizes horror in its games to elevate the story of Black Ops into a mystery spy thriller that’s not afraid to tackle some of the darker events in the CIA’s history. Written and Produced by Nick Maillet
00:00 - Intro
01:16 - Project MK-Ultra
03:35 - Numbers Stations
05:52 - Eye of Providence
08:59 - Elevated Horror
#IGN #Gaming #CallOfDuty
00:00 - Intro
01:16 - Project MK-Ultra
03:35 - Numbers Stations
05:52 - Eye of Providence
08:59 - Elevated Horror
#IGN #Gaming #CallOfDuty
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