Making AAA-Quality Cinematics with a Small Team | Unreal Fest 2024
Watch this recorded session from Unreal Fest Seattle 2024 in which emptyvessel inc. covers how they leveraged MetaHuman and Unreal Engine to create a pipeline for authoring high-quality characters and content quickly.
You’ll get an insight into how they achieved fantastic results with a small team without losing flexibility and while retaining desired art direction.
They also dive into Nanite and how they used it for characters and first-person weapons; things to look out for; and how they optimized and sped up their workflow.
To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US
#emptyvessel, #MetaHuman, #DigitalCharacters, #Nanite, #UnrealEngine, #UnrealFestSeattle
You’ll get an insight into how they achieved fantastic results with a small team without losing flexibility and while retaining desired art direction.
They also dive into Nanite and how they used it for characters and first-person weapons; things to look out for; and how they optimized and sped up their workflow.
To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US
#emptyvessel, #MetaHuman, #DigitalCharacters, #Nanite, #UnrealEngine, #UnrealFestSeattle
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Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences, visualizatio...