Perforce Workflows That Scale from Small to Large Teams | Unreal Fest Stockholm 2025
In this technical deep dive recorded at Unreal Fest Stockholm, Brent Schiestl and Johan Karlsson equip administrators and team leaders with proven techniques for optimizing Perforce P4 workflows in Unreal Engine environments, drawing from their extensive experience working with the leading organizations across the gaming, media and entertainment, and automotive industries.
Brent's talk walks you through several P4 server topologies and branching strategies and why they work, and Johan showcases how studios leverage pre- and post-commit models in P4 Code Review to accelerate quality control processes and strengthen development standards.
Whether you manage a small indie team or a large production pipeline, you'll come away with practical strategies to enhance collaboration and build a stronger development infrastructure that scales with your studio's growth.
Learn more about Unreal Engine here: unrealengine.com
#Perforce, #P4, #P4CodeReview, #UnrealEngine, #UE5, #UnrealFestStockholm
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