Expanding the Traditional Linear CG Pipeline with Real-Time | Unreal Fest 2024
Watch this recorded session from Unreal Fest Seattle 2024 that explores why PLATIGE decided to introduce Unreal Engine next to their traditional CG pipeline and how this has developed over the past years.
A change like this is challenging to implement and requires help across the organization. Therefore, PLATIGE tells this story from multiple perspectives including that of management, developer, and artist.
They go over how the pipeline was built, how Unreal Engine introduced a wider variety of management projects, and how it changed the way the company worked.
To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US
#PlatigeImage, #CGPipeline, #UnrealEngine, #UnrealFestSeattle
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