
Advanced Groom Dataflow Setup in UE 5.7 | Unreal Fest Stockholm 2025
This session recorded at Unreal Fest Stockholm highlights the latest features in groom deformation tools in Unreal Engine, which have been recently updated for greater customization and interactions between elements.
Learn how to set up a custom groom deformation pipeline using the newly introduced dataflow construction graph, and add attributes, paint them, and reuse them with a deformer graph.
The demonstration also shows how to rebuild groom asset guides from strands geometry non-destructively with dataflow nodes, showing how to write a custom deformer and see the results in the dataflow editor for efficient debugging. The session also covers interactions between different components and groups via the groom solver component.
All these new features make the groom system much more flexible, and give technical artists much more freedom in how they build their deformation pipelines.
Learn more about Unreal Engine here: unrealengine.com
#Grooms, #GroomDeformation, #DataflowConstructionGraph, #UnrealEngine, #UE5, #UnrealFestStockholm
Learn how to set up a custom groom deformation pipeline using the newly introduced dataflow construction graph, and add attributes, paint them, and reuse them with a deformer graph.
The demonstration also shows how to rebuild groom asset guides from strands geometry non-destructively with dataflow nodes, showing how to write a custom deformer and see the results in the dataflow editor for efficient debugging. The session also covers interactions between different components and groups via the groom solver component.
All these new features make the groom system much more flexible, and give technical artists much more freedom in how they build their deformation pipelines.
Learn more about Unreal Engine here: unrealengine.com
#Grooms, #GroomDeformation, #DataflowConstructionGraph, #UnrealEngine, #UE5, #UnrealFestStockholm
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