So why do colliding blocks compute pi?
Part 1: https://youtu.be/HEfHFsfGXjs
Part 3: https://youtu.be/brU5yLm9DZM
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Many of you shared solutions, attempts, and simulations with me this last week. I loved it! Y'all are the best. Here are just two of my favorites.
By a channel STEM cell: https://youtu.be/ils7GZqp_iE
By Doga Kurkcuoglu: http://bilimneguzellan.net/bouncing-cubes-and-%CF%80-3blue1brown/
And here's a lovely interactive built by GitHub user prajwalsouza after watching this video: https://prajwalsouza.github.io/Experiments/Colliding-Blocks.html
NY Times blog post about this problem:
https://wordplay.blogs.nytimes.com/2014/03/10/pi/
The original paper by Gregory Galperin:
https://www.maths.tcd.ie/~lebed/Galperin.%20Playing%20pool%20with%20pi.pdf
For anyone curious about if the tan(x) ≈ x approximation, being off by only a cubic error term, is actually close enough not to affect the final count, take a look at sections 9 and 10 of Galperin's paper. In short, it could break if there were some point where among the first 2N digits of pi, the last N of them were all 9's. This seems exceedingly unlikely, but it quite hard to disprove.
Although I found the approach shown in this video independently, after the fact I found that Gary Antonick, who wrote the Numberplay blog referenced above, was the first to solve it this way. In some ways, I think this is the most natural approach one might take given the problem statement, as corroborated by the fact that many solutions people sent my way in this last week had this flavor. The Galperin solution you will see in the next video, though, involves a wonderfully creative perspective.
If you want to contribute translated subtitles or to help review those that have already been made by others and need approval, you can click the gear icon in the video and go to subtitles/cc, then "add subtitles/cc". I really appreciate those who do this, as it helps make the lessons accessible to more people.
Music by Vincent Rubinetti.
Download the music on Bandcamp:
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https://open.spotify.com/album/1dVyjwS8FBqXhRunaG5W5u
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3Blue1Brown
3blue1brown, by Grant Sanderson, is some combination of math and entertainment, depending on your disposition. The goal is for explanations to be driven by animations and for difficult problems to be made simple with changes in perspective. Contact and F...