
35% of Wolverine Sales Were Physical Discs - IGN Daily Fix
In today's Daily Fix:
Analytics firm Ampere has revealed sales numbers for Marvel's Wolverine. Roughly 35% of global sales for the game were physical disc copies, and in Europe physical sales accounted for 51% of sales. But it's probably too late for the "no disc no buy" movement as Sony has not budged from its plans to eventually stop producing phsyical game discs for first-party games. In other news, Paramount is continuing its video game adaptation momentum with a Cyberpunk 2077 movie. CD Projekt is involved, but there are no details on story, cast, or director yet.
Analytics firm Ampere has revealed sales numbers for Marvel's Wolverine. Roughly 35% of global sales for the game were physical disc copies, and in Europe physical sales accounted for 51% of sales. But it's probably too late for the "no disc no buy" movement as Sony has not budged from its plans to eventually stop producing phsyical game discs for first-party games. In other news, Paramount is continuing its video game adaptation momentum with a Cyberpunk 2077 movie. CD Projekt is involved, but there are no details on story, cast, or director yet.
IGN
The latest game reviews, trailers, and walkthroughs from the #1 games media company.
As the leading source for gaming news on the net, IGN.com brings you the inside scoop on what's hot in the world of videogames and entertainment. Tune in, turn on, game...