Fire Emblem: Fortune's Weave - 18 Things It Doesn't Tell You
Just like with Fire Emblem Three Houses, Fortune’s Weave has a lot going on between the various combat mechanics, world map exploration, character training, and social management facets of the game. There’s so much going on in fact that we found ourselves asking a lot of questions during the opening hours of the game, as well as discovering new ways to navigate the world once we got our feet under us. To help you hit the ground running and stay in step with the demands of the opening chapters of the game, we’re here to tell you about these 18 Things that Fire Emblem: Fortune’s Weave Doesn’t Tell You.
Timestamps:
00:00 - Intro
00:39 - 1: How to Skip Parts 1 and 2
01:24 - 2: Multiple Turns Per Day
02:09 - 3: World Map Turn Cost
02:36 - 4: Keep Track of Dagsion Events (Calendar Reminders)
03:05 - 5: Use Half-Weeks for Activities
03:50 - 6: X Marks the Defeat
04:08 - 7: Subquest Fast-Travel
04:20 - 8: More Fast-Travel Shortcuts
04:52 - 9: Recruitment Requirement Cheat Sheet
05:29 - 10: Character Recruitment Differences
06:06 - 11: Avoid Guest Character Spoilers
06:54 - 12: Hidden Support Conversation Deadline
07:44 - 13: How Chapter Checkpoints Work
09:14 - 14: Hidden Renown Rewards
10:13 - 15: How to Change Character Outfits
10:30 - 16: Class License Limitations
10:51 - 17: Dialogue Refresh Indicators
11:20 - 18: Inefficient Equipment Optimizations
For our complete list of characters and their stats, check out this page in our guide!
https://www.ign.com/wikis/fire-emblem-fortunes-weave/Characters
You can also find the complete guide here for everything else you may need help with in Fortune's Weave, from walkthroughs and battle strategies to Bird Time answers and more!
https://www.ign.com/wikis/fire-emblem-fortunes-weave
IGN
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