Mixing For 3D Audio: It's Not Just A Fad
Do YOU know the characteristics that differentiate object-based audio from channel-based audio? Dan Deboy of DELTA Soundworks explains how they differ and some approaches to mixing for Binaural.
For the full conversation: https://youtu.be/B-RrCN_0cU4
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00:00 - Opening
00:30 - Current & Future Technologies for Binaural Audio
00:50 - What is Object-Based Audio?
02:15 - What is Channel-Based Audio?
02:49 - The differences between Object and Channel Based Audio
04:30 - Can the technology replace Mastering Engineers?
05:15 - Degrees of Freedom: Moving inside an audio mix
07:25 - What is the main difference between Binaural and Stereo Rendering?
09:07 - Main limitations of Binaural rendering and how the industry is shifting
11:23 - Why Object Based Audio is Becoming Mainstream
12:04 - NEXT VIDEO: https://youtu.be/B-RrCN_0cU4
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Audio University
Audio University helps audio engineers, students, and musicians learn audio production with quick, easy-to-understand videos. Check out the website: https://audiouniversityonline.com/ MY STORY: I first started learning about audio production so that I c...