Halo: Campaign Evolved Review
Halo: Campaign Evolved reviewed by Michael Higham on PC, also available on Xbox Series X/S and PlayStation 5.
It's no secret that Halo: Campaign Evolved is a test run for developer Halo Studios and its future using the Unreal Engine, and from that perspective, it makes sense why this is a pretty slim package that retreads well-worn territory. The fact that I still had a blast revisiting the original Halo story in 2026 speaks to its timelessness, however, and the gunplay that revolutionized first-person console games and co-op multiplayer make it worth playing today. But that's largely a credit to Halo in general, and not necessarily Campaign Evolved, specifically. The new prequel missions are a fun couple of hours of usual Halo fare, and the elevation in technical detail with UE5 and the subtle tweaks in the older missions are nice to see. But I don't think they're transformative in a way that makes a significant difference to what's been great about Halo even two-something decades later. With the Master Chief Collection right there, which also has the robust multiplayer suite, Campaign Evolved is mostly a shiny trip down memory lane.
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