Actionable strategies for reducing your app's Bitmap memory footprint
Managing Bitmap memory is critical for mitigating Out-Of-Memory (OOM) risks in visually rich Android apps. While developers know to reduce image sizes, achieving long-term app stability comes from mastering two other key pillars: Reuse and Recycle. This session delivers a practical playbook for optimizing memory performance using modern tools, open-source libraries like Glide and Coil, and system-level APIs.
In this session, you will learn how to diagnose real-world memory regressions using Android Vitals, implement advanced caching (Reuse) patterns with Glide and Coil, and proactively release memory (Recycle) using the onTrimMemory callback.
Speakers: Fung Lam
Chapters:
0:00 - Introduction & Bitmap memory overview
4:50 - Google Play quality standards & common issues
9:26 - Case studies: Sizing and decoding Bitmaps
15:18 - Managing memory, duplicates & cache
20:59 - Preventing background memory growth
22:28 - The 3Rs framework for memory health
24:40 - Developer diagnostic toolkit & AI analysis
27:36 - Key takeaways and summary
Watch the tools & performance sessions from Android Dev Summit 2026 → https://goo.gle/ADS26-Tools-and-Perf
Watch all the sessions from Android Dev Summit 2026 → https://goo.gle/ADS26-All-Sessions
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#AndroidDevSummit2026
Event: Android Dev Summit 2068
Products Mentioned: Android Performance, Developer Tools
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