
From Android to QuakeCon: What 90s Game Engines Teach Us About Extreme Optimization
Hear how recent rewrites of the ADB stack and Android Studio debugger directly improve developer workflows. By updating the mDNS implementation and rebuilding Windows USB drivers, you can rely on stable Wi-Fi connections and eliminate system freezing. The updated debugger agent provides accurate stepping and variable inspection for apps written in Kotlin.
Chapters:
00:00 - Episode teaser
01:41 - Introductions and ADB Wi-Fi adoption
03:26 - Rebuilding the ADB stack and mDNS implementation
24:45 - Troubleshooting Android Studio UI pairing
29:20 - Rewriting the Windows USB driver for ADB
33:28 - Modernizing the JVM TI debugger agent
40:03 - Analyzing legacy game engine architectures
50:03 - Rewriting the Windows USB driver for ADB
58:59 - Analyzing legacy game engine architectures
Watch more Android Developers Backstage → https://goo.gle/adb-podcast
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#AndroidDevelopers #AndroidCLI #AndroidStudio
Speakers: Speakers: Tor Norbye, Romain Guy, Fabien Sanglard
Chapters:
00:00 - Episode teaser
01:41 - Introductions and ADB Wi-Fi adoption
03:26 - Rebuilding the ADB stack and mDNS implementation
24:45 - Troubleshooting Android Studio UI pairing
29:20 - Rewriting the Windows USB driver for ADB
33:28 - Modernizing the JVM TI debugger agent
40:03 - Analyzing legacy game engine architectures
50:03 - Rewriting the Windows USB driver for ADB
58:59 - Analyzing legacy game engine architectures
Watch more Android Developers Backstage → https://goo.gle/adb-podcast
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#AndroidDevelopers #AndroidCLI #AndroidStudio
Speakers: Speakers: Tor Norbye, Romain Guy, Fabien Sanglard
Android Developers
Welcome to the official Android Developers Youtube channel. Get the latest Android news, best practices, live videos, demonstrations, tutorials, and more. Subscribe to receive the latest on Android development....