Cascadeur: Hype vs Reality - Live Animation Test
#blender3d #animation #3danimation
Is Cascadeur truly the future of character animation, or is it just another "game-changing" buzzword? In this video, I work with Max from the Cascadeur team for a live animation challenge to see if the software actually lives up to its massive reputation. I wanted to see if we could animate fast and effectively in a real-world scenario. The results were surprising: we managed a walk cycle in seconds with just a click of a button and some quick tidy-up, and tackled several character animations in under an hour.
We looked at:
-Auto-Physics & AI Tools: Can you really animate at the click of a button?
-Workflow Efficiency: How to iterate and perfect complex poses in just 1 or 2 minutes.
-Hype vs. Reality: My honest thoughts on whether this replaces traditional keyframing.
-Live Challenge: A raw look at the software under pressure—no polished edits, just real results.
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#cascadeur #3DAnimation #CharacterAnimation #GameDev #GrantAbbitt #AnimationWorkflow
Grant Abbitt (Gabbitt)
This channel is about games design and game art. I use Blender, Photoshop, Krita and a few other programmes. My tutorials are mainly about How to use Blender. I also Vlog now and again about freelancing, being creative, and the creative industries. Live ...