NO LAW | Developer Interview | Unreal Engine
Watch this video and discover how Neon Giant used UE5 to craft NO LAW, a first-person cyber-noir immersive shooter with stunning detail and realism.
In NO LAW, you play as Grey Harker—a grizzled veteran pulled out of quiet retirement and into a quest for vengeance. The story unfolds in the heaving, Mediterranean-inspired Port Desire—an unregulated city built for pleasure where anything goes.
Check out the video to find out how the small team at Neon Giant used Nanite, Lumen, MetaHuman, the Mass framework, Niagara, and other core Unreal Engine features to artfully compose every corner of Port Desire: https://epic.gm/dev-interviews-no-law
You can find out more about developing games with Unreal Engine here: https://www.unrealengine.com/uses/indie-games
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