
Building Together: Collaboration & Branching Workflows in UEFN | Unreal Fest Chicago 2026
Collaboration and iteration on Unreal Editor for Fortnite (UEFN) projects gets more challenging as teams and roadmaps grow.
In this session recorded at Unreal Fest Chicago 2026, we demonstrate Unreal Revision Control basics as well as recently released branching workflows that provide you and your team more flexibility to plan, iterate, and achieve your vision together.
We discuss how branching enables safe experimentation, helps teams develop features in parallel, and enables you to plan releases more confidently.
Find out more about using UEFN to develop games here: fortnite.com/developer/tools
#UnrealRevisionControl, #UnrealEditorForFortnite, #UEFN, #Fortnite, #GameDevelopment, #UnrealFestChicago2026
In this session recorded at Unreal Fest Chicago 2026, we demonstrate Unreal Revision Control basics as well as recently released branching workflows that provide you and your team more flexibility to plan, iterate, and achieve your vision together.
We discuss how branching enables safe experimentation, helps teams develop features in parallel, and enables you to plan releases more confidently.
Find out more about using UEFN to develop games here: fortnite.com/developer/tools
#UnrealRevisionControl, #UnrealEditorForFortnite, #UEFN, #Fortnite, #GameDevelopment, #UnrealFestChicago2026
Unreal Engine
Welcome to the official Unreal Engine channel!
Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences, visualizatio...