Aprons on, it's time for some baking?‍?
AutoBake in UE 5.8 can cache physics simulation to make motions scrubbable, commit motion to the new PhysCube asset along with motion trails and it makes working with multiple characters easier!
For more on animation in UE 5.8 check out Sir Wade's page here: https://www.youtube.com/channel/UCH64i_nElTFZlYE98oN8Idw
Unreal Engine
Welcome to the official Unreal Engine channel! Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences, visualizatio...